Surviving the Aftermath, post-apocalypse world-building computer game (news).
Strategy game developer Paradox is launching a new science fiction game called Surviving the Aftermath.
Developed by Iceflake Studios, their post-apocalyptic colony builder is being developed alongside the gaming community with updates incorporating player feedback (people who want to play during game’s early access period can do so now – it will launch out of Beta on Epic Games Store, Steam, Xbox One, and PlayStation 4 in late 2020).
In Surviving the Aftermath, players need to build and manage a colony of survivors in the shadow of a world-ending event. Resources are scarce following the apocalypse, and survival requires mastery of complex systems to optimise production and colony management to ensure nothing is wasted. Players will construct buildings, manage colonists, and adapt to natural disasters in an effort to restore civilisation.

“Throughout Surviving Mars’ development we learned the importance of listening to our community and their feedback helped elevate that game to new heights,” said Nikhat Ali, Lead Producer on Surviving the Aftermath at Paradox Interactive. “With Surviving the Aftermath we want to get our players involved as early as possible so we can make sure we’re making the game they want to play. We have an ambitious content schedule ahead of us that includes monthly updates where we will incorporate feedback from our players and we’re confident the team at Iceflake is the right team for the job.”
It’s a procedurally generated world featuring six different biomes filled with exploitable resources, bandits, and the like. Each environment has different conditions that will affect your colony’s survival.
You can recruit from 46 specialists, each with their own skills and motivations to manage your colony’s resources and production.
Send them beyond your gate on scientific missions, scavenger runs, to fight bandits, and gather resources and intelligence about the world around your colony, while constructing 50 buildings to handle different settlement facets, from resource collection and farming to exploration and security.
You might not be able to control everything in your colony, but how you respond to situations and emergent events will shape the moral character of your new civilisation.
As a player, you can also develop your own mods using the Paradox mods system. Future updates will include diplomacy and combat options between colonies, expanded tech trees, and endgame content.
Meteors. Nukes. Famine. What could possibly go wrong? Join the early access thang over at https://pdxint.at/2BcZibR